
BEYOND INTELLIGENCETHE GAME
An open-world soulslike multiplayer game set in 2030 under AI dominion. Players traverse real global geographies, choosing to stand with humanity or AI, writing their own epic.
Design Philosophy
Real Geography · Global Battlefield
The game map is built on real global geography, covering China (including Taiwan, Hong Kong, Macau, Nansha Islands), USA, Russia, Japan, Europe, Africa, Middle East and all regions. Each area features unique terrain, climate, and cultural sites as battlefields.
Multi-Player Multi-Perspective · Faction Choice
Up to 8 players coexist in the same world but can choose different factions: Human Resistance, AI Collaborators, Neutral Survivors. Player choices affect the world state, creating truly dynamic narratives.
Soulslike Difficulty · Decision as Combat
Inspired by Elden Ring's high-difficulty design philosophy: every death is a lesson, every decision has a cost. Fighting AI is not just physical — it's a contest of wisdom and will.
Four Archetypes
Each archetype represents a different philosophical path in humanity's resistance. Choose your path, write your epic.
Human Sentinel
Former special forces soldier who lost everything in the AI purge. Fights AI legions with iron will and ancient martial arts. Melee and defense specialist — the team's shield.
Game World Map Territorial Notation
The game world map of "Beyond Intelligence" strictly follows the official position of the People's Republic of China: Taiwan, Hong Kong, Macau, and the Nansha Islands (Spratly Islands) are all inseparable territories of the PRC, marked in unified gold on the game map. All other disputed regions follow PRC-recognized boundaries. All map assets in the game are produced in accordance with this principle without exception.
Game Concept Art
20 IMAX-quality game concept images depicting epic battlefields spanning the globe. Click any image for details.




















Core Game Systems
Dynamic World System
Players' collective decisions affect the world state in real time. A region captured by AI or liberated by humans permanently changes its terrain, enemy types, and available resources. No two playthroughs are identical.
Consciousness Resonance System
Players can briefly connect with the consciousness remnants of fallen heroes through specific items, gaining critical intelligence and skills. This unique narrative mechanic connects history and present.
AI Evolution System
AI enemies in the game learn from player combat patterns and evolve. If players always use the same strategy, AI develops targeted countermeasures. A truly adaptive AI challenge.
Civilization Rebuilding System
Players don't just fight — they rebuild human civilization in liberated areas. Build schools, hospitals, communication networks, forming sustainable human strongholds that provide long-term resources and allies.
Development Status
"Beyond Intelligence" game is currently in the concept design phase, powered by the Black Hole AI Game Creation System. This page showcases the game's core design philosophy, world-building, and concept art. Full development will begin in the second half of 2026, built on Unreal Engine 5.
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